Call of Duty: Warzone's new battle pass has pay-to-win weapon attachments
With the first season of Telephone call of Duty: Vanguard-related content hitting Call of Duty: Warzone, it's been a fantastic calendar week for the shooter. The update has seen the addition of a new battle laissez passer, Vanguard-specific playlists, the Richochet Anti-Crook Arrangement, and the brand-new map Caldera. Notwithstanding, all these additions have been overshadowed by histrion complaints.
The primary offender of these complaints has been the "Infinite Outcome," an MP-40 weapon blueprint in the new battle pass. Yet, the gun isn't the main issue. Players are really more frustrated with the aptly named "Vital" zipper. The zipper in question increases the size of the disquisitional hit area when shooting your foes. Therefore, information technology is possible to get the benefits of headshots when landing upper chest shots.
However, balancing bug aren't the only bug here. The "Space Issue" pattern that includes the "Vital" zipper is only available if you buy the battle pass and reach level 45. Then, if you're not interested in spending coin, you will exist at a disadvantage to players who use this variant of the MP-40.
Now, Call of Duty developers adding unbalanced weapons and attachments to their games has happened earlier. Yous can await all the way back to the remaster of the original Modern Warfare, where they introduced the overpowered BOS14 through microtransactions. Players who showtime bought that gun had a rather big advantage over players who didn't. Yet, once the BOS14 was commonplace among players who earned it through progression, information technology was patched, citing balancing.
This tendency has occurred time and time over again with weapons added to Call of Duty. The developers let players who purchase the guns take their fun, and then they seemingly patch the gun when players who didn't buy them earn them. The "Space Issue" provides a whole new contraction, as the gun must be purchased and is unobtainable through progression in Call of Duty: Vanguard. Therefore, we are left to wonder if Call of Duty developers and publisher Activision has moved on to placing all overpowered weapons and attachments behind paywalls or if this is an outlier.
Source: https://www.gamepur.com/news/call-of-duty-warzones-new-battle-pass-has-pay-to-win-weapon-attachments
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