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How to play as Terry in The King of Fighters XV - Moves and tactics for beginners

SNK's most iconic character in The King of Fighters XV, Terry Bogard, is back and seemingly stronger than ever. He acts as one of the best fighters on the roster for beginners, and if you're new, here's a breakdown of every move he has to offering.

Come up on, come on!

Terry is one of the simplest characters to play, as his inputs are fairly easy to understand, particularly if you've played Street Fighter before.

Downward and right with a dial push dishes out a fiery projectile called Power Wave on the ground that can only exist blocked past crouching rather than a standard boom attack. If you practice the movement of the attack, y'all can blitz out multiple Ability Waves at once, potentially overpowering your opponent.

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Burning Knuckle is a motility that seems completely opposite to Power Wave. This is a charging punch assail that covers almost the unabridged screen. It's a great way to get back into some shut-ranged action. Just make sure it hits within the parameter of the punch as it can leave you hanging for a second and will permit your opponent punish. There are ii unlike versions of the Ability Wave. Down and back with a low-cal punch puts you at a one-half distance and lets Terry exit the animation sooner, while down and back with a heavy punch is more committal and widens to the whole stage.

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Terry'due south Crack Shoot is similar to his Burning Knuckle attack simply with a swifter kick. Downward and right with a lite kick makes him get one-half the phase with more efficiency to contrivance, while down and right with a stiff kicking launches Terry all the mode from i side of the phase to the other. It's a good manner to become distance into the opposing character, but in one case once more, be careful of the opponent punishing yous after a block or an incoming projectile.

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However, you tin can follow up a Scissure Shoot with a neat Power Charge attack. Terry goes into the air and kicks upwards in an uppercut-like grade. This tin can take your foes by surprise if they determine to break their guard later on a Crack Shoot. To perform it, brand a rolling awareness on your D-Pad from left, downwardly, and so right and press either punch button. Once over again, the light punch and heavy punch implementations change the length of the animation.

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The special moves go along on coming. There'due south one where Terry tackles his opponent head-on in an American Football similar style. Yous implement information technology past going left, downwardly, and right with a kick push. Unfortunately, information technology doesn't power through projectiles, so be conscientious while using this move.

Lastly, right, downwards, right, and so a punch button will provide a diagonal strike chosen Ascension Tackle. If you desire to get the jump of an enemy who's performing projectiles and cypher else, this could be successful at countering them. It's too a fantastic ending to a combo that Terry tin can perform.

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Super Special Moves

Terry's iconic Ability Geyser tin exist performed with a swish down, left motility back, and then a semi-circle forward from left, down, and right with a dial button. The forcefulness and speed of both punch buttons are the aforementioned, unlike other specials. If you haven't seen his Ability Geyser attack, it'south a boosted-up version of Burning Knuckle that can only be used in curt-range. This will cost 1 bar on your energy level.

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Are yous OK because Buster Wolf is easier to perform than Ability Geyser? Simply move your analog stick down correct twice and press a kicking button to unleash a ii-hitting strike that will devastate the competition. He punches and then uses a projectile to create a dominating assail. He will say his funny phrase, "Are you OK?" every bit he performs information technology. This will as well cost one bar on your free energy level.

Screenshot by Gamepur

Climax Super Special Motion

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Finally, we have his Climax Super Special Move Stardust Ignition. It's similar to Power Geyser. Brand a swish down, left motion dorsum, and and then semi-circle frontward with both the heavy kick and punch buttons. Yous can make this easier to perform past using a shoulder push if yous're using a controller. This volition crusade 450 total harm, most removing one-half of your opponent's health bar. Try to use a combo that can stun your opponent long plenty to get hit by the climax super special move. This volition price three confined in a full of your energy bar. This tin likewise be performed with an motorcar-combo at iii points, but it'south not as powerful.

Strategy

Overall, Terry is similar in mode to Street Fighter's Ryu. Pick your moves wisely, don't overextend, and use projectiles to protect your distance. He'south a flexible fighter that anyone can utilize, and he's a great mode for beginners to learn The Male monarch of Fighters Xv with his mostly simple special movement inputs. Now, are you lot okay? Perchance yous can figure out how to play the faster Chris from Team Orochi side by side.

Source: https://www.gamepur.com/guides/how-to-play-as-terry-in-the-king-of-fighters-xv-moves-and-tactics-for-beginners

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